Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 991, 22, 10, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 991, 28, 16, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 991, 15, 32, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems I can rest a little here..."])
    FadeoutScreen([])
    PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
    Wait([150])
    RecoverAll([0, 0])
    FadeinScreen([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Medusa Lord>"])
    ShowText(["I serve as the captain of the guards."])
    ShowText(["It's about time to increase the number of troops a bit more."])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Lamia>"])
    ShowText(["The Queens are adventuring with you, right?"])
    ShowText(["In the meantime, leave the matters of this village to us."])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems I can rest a little here..."])
    FadeoutScreen([])
    PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
    Wait([150])
    RecoverAll([0, 0])
    FadeinScreen([])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Lamia>"])
    ShowText(["Working all day and sleeping soundly in between..."])
    ShowText(["It's primitive, but very fulfilling."])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Scylla>"])
    ShowText(["Right now, it's just a regular house..."])
    ShowText(["Eventually, I'll make it two stories and create a lodging room."])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Scylla>"])
    ShowText(["It looks somewhat like an inn, but it's still not open for business."])
    ShowText(["You can rest on the vacant beds if you like."])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems I can rest a little here..."])
    FadeoutScreen([])
    PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
    Wait([150])
    RecoverAll([0, 0])
    FadeinScreen([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowPicture([5, "80_asmodeus_st13", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["asmodeus_fc1", 2, 0, 2])
    ShowText(["\\n<Asmodeus>"])
    ShowText(["Are we to commit evil deeds here...?"])
    ShowText(["No need to worry, we are fitted with bomb collars."])
    ShowTextAttributes(["asmodeus_fc1", 2, 0, 2])
    ShowText(["\\n<Asmodeus>"])
    ShowText(["If we defy the Queens even a little..."])
    ShowText(["They'll detonate and our heads will blow off."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Where did you get such a dangerous collar..."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Ah, that was provided by me."])
        ShowText(["When I was consulted by the two, I told them to put this on..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Ah, that was provided by me."])
        ShowText(["When I was consulted by the two, I told them to put this on..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Ah, that was provided by me."])
        ShowText(["When I was consulted by the two, I told them to put this on..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Lady Ilias is usually involved in these kinds of matters."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowPicture([5, "80_jormungand_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["jormungand_fc1", 2, 0, 2])
    ShowText(["\\n<Jormungandr>"])
    ShowText(["You ask why I am in a place like this…?"])
    ShowText(["It's because I've been stripped of my noble rank and lost my way."])
    ShowTextAttributes(["jormungand_fc1", 2, 0, 2])
    ShowText(["\\n<Jormungandr>"])
    ShowText(["By the way, in this unified world, I am not plotting to assassinate the queen."])
    ShowText(["That was an incident in the monster realm, and in this world, I am innocent…"])
    ErasePicture([5])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([903, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Scylla>"])
    ShowText(["This is the royal palace of the Queens."])
    ShowText(["Well, in reality, it's more like a village assembly hall."])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Scylla>"])
    ShowText(["Eventually, I will build a magnificent castle..."])
    ShowText(["So cheer for me, okay?♪"])
    Empty([])
